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Syncline

Developer
Kcederlund.dev
Publisher
Kcederlund.dev
Languages
English, Swedish, Brazilian Portuguese, European Portuguese, Arabic, Spanish +1 more
🛒 View on Steam⏱ Countdown Already released

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Syncline is a grid-based puzzle game in which the player rolls a straight line of cubes across a board until a cube touches every goal block. The line tumbles as a rigid body: it can lie flat or stand on end, climb terrain, and split apart when driven into obstacles — cubes that cannot pass break off and remain on the grid, where a later move can reconnect them. Rotating the camera in 90-degree steps changes the movement directions and decides which cubes are kept when the line splits. Hazard blocks destroy or transform cubes that touch them from any side, fragile ground breaks once the line rolls off it, and trigger cells switch other blocks on or off. Any move can be undone; nothing is randomized, and every level is verified solvable by the game's own solver and stamped with a par move count. The game features a campaign of themed level packs, a built-in level editor backed by the same solver, and community level sharing through mod.io. Inspired by Bloxorz and Cuboid.

Releases by platform

PlatformRelease
PCNovember 10, 2026

Source: www.igdb.com · checked 2026-11-13

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