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Turn-based dungeon crawl, every step advances foes; stealth, noise, and light matter. Procedural rooms mix traps, mimics, locks, loot; combat is gear-driven with augments, consumables, and breakable durability. Between runs use town to shop, craft/repair, vault gear; death drops your pack.
Releases by platform
| Platform | Release |
|---|---|
| PC | January 23, 2026 |
Source: www.igdb.com · checked 2026-11-13









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